©LilliLandia GamesThere is a game called 'Animula Nook'.Strictly speaking, it is far from a game that fits my personal taste. It is purely a matter of personal preference.
©InvenGamescom 2026 spans a massive number of halls. Numerical numbering alone goes up to 11 halls, but with multi-level layouts providing two halls in some spaces and unused halls in others, the event occupies over 10 halls in total.
©Eschatology Entertainment'Guns of Eschaton' was a title that caught my attention from its very first reveal. The concept alone is peculiar. For starters, it is a shooter set in the frontier West—albeit a twisted version of it.
©A ButtonA month ago, a playtest was held for 'Guns & Dragons', a new title from rookie developer AButton.
Based on George R. R.
The winner results for the 'gamescom award 2026,' which honors the games and companies that shined at gamescom 2026, have been announced.
Generally, most gaming shows start wrapping up around 6:00 PM as dinner time approaches to prepare for the next day.
©WargamingWorld of Tanks: HEAT is kicking off full-fledged seasonal operations with its second season, Fire and Ash.
Having first appeared in arcades in 1999, 'Crazy Taxi' is breaking a long hiatus to return with a brand-new title.
©INVEN🕊German Carrier Pigeon #3 In honor of Gamescom week, a major global gaming event, we bring you various coverage stories and behind-the-scenes glimpses from the floor.
©Creative AssemblyReleased 12 years ago in 2014, 'Alien: Isolation' was a monumental title. Creative Assembly (CA), a studio known for meticulously crafting strategy games, suddenly dropped a first-person game—and a horror game at that.
©CAPCOMOn the first day of Gamescom 2026, we visited the Capcom booth and reunited with Producer Akihito Kadowaki and Director Satoru Nihei, whom we had interviewed several times before.
©SEGAI loved arcades. Anyone born roughly between the late 1980s and early 1990s who is now gradually becoming an older gamer likely shares that sentiment.
©Creative AssemblyI came to appreciate the real fun of the Total War series only after working as a gaming journalist for quite a while, but I had been a fan of 'Warhammer 40K' long before that.
©Creative AssemblyA few days ahead of Gamescom 2026, an interview with the development team of Total War: Warhammer 40K was held for Korean media.
©INVENWhat is the ultimate dream of a live-service game?
©INVENArtificial intelligence has now moved beyond simple calculations or information retrieval and entered the realm of human creation. In just a few seconds, it draws pictures, composes music, suggests ideas, and writes text.
©INVENIn game development, good ideas don't always come on schedule. A new idea might strike after the production schedule is already set, or developers might discover new gameplay possibilities in a scene originally planned as a cutscene.
©INVEN'007 First Light' has received strong praise since its release last May.
©INVENWhere does a game's 'first impression' come from?Naturally, the first things that come to mind are the logo representing the game's title and the key art encountered first in stores.