Following the Sanctuary of Heaven, the Hellfire Temple has been released. With daily dungeons alone now consuming four hours and offering more EXP than the first floor of the Tower of God, players are expected to level up faster.
Sol: The third round of god elections for the Enchantment servers has concluded. Most candidates maintained the existing power dynamics and held their positions.
On Wednesday, August 5, a new special dungeon, Sanctuary of the Celestial Palace, was released. Despite being a daily dungeon, it is receiving positive feedback for its efficiency, which is comparable to the Tower of God.
Sol: The time for the third selection of gods in Enchantment is approaching.
The Tower of God 3rd Floor, previously teased in the developer notes, was implemented with the July 29th Patch. Along with the new hunting grounds, updates included additional PK penalties and changes to Nine Core crafting limits.
Sol: Six weeks into the launch of Enchantment, the second election of the Gods has concluded. While some succeeded in securing consecutive terms, others have had to relinquish their seats.
Sol: The second election for the Deity of Enchantment has concludedSol: The Deity election, a unique system in Enchantment, began its 'Nine' consumption phase alongside the 19:00 blind period.
On Wednesday, July 22, a massive amount of Collection items were added to Sol: Enchantment.
With the introduction of the Tower of God and patches easing the difficulty of hunting grounds, character growth in Sol: Enchantment has become slightly easier. However, the slow EXP gain after level 40 remains frustrating.
Sol: The second election for the 'Enchantment' divine power is approaching. The war of attrition over 'Nine' continues to intensify between the dominant alliance seeking to maintain their divine power and the challengers aiming to usurp it.
The first selection of Gods, held on Saturday, July 11, has concluded. While some servers maintained their existing rankings, others saw dramatic turnarounds at the final moment when rankings were hidden.
Sol: Enchantment has entered its fourth week since launch. Following the first election of the 'God,' server Nine consumption totals have been reset.
Upon reaching level 50, you can obtain a Epic grade weapon chest.
On Wednesday, July 8, details regarding 'Divine Rights' were revealed alongside the latest update.
In Enchantment, reaching levels 48 and 49 grants you a total of two Unique Accessory Chests as level-up rewards.
Sol: Enchantment has entered its third week. However, the overall server landscape remains one-sided, with dominant alliances continuing to lead the war effort just as they did last week.
The 'Sol: Enchantment' update on Tuesday, June 30, introduced the new 'Tower of God' content. The Tower of God provides significant EXP and has quickly captured the attention of Inheritors.
Sol: A week has passed since the launch of Enchantment. While some may have suffered unexpected deaths and lost EXP while facing increasingly powerful monsters, consistent players should now be at or approaching level 40, where squad mode unlocks.
Starting Monday, June 22, players began hitting level 50, creating a clear divide between the vanguard and the rest of the pack.
Three types of Infinite Potions added to the Event Crafting tab (available only until Wednesday, July 22)In Sol: Enchantment, where a +1 increase in character stats is reflected directly, a single stat point holds significant value.