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Tag : GDC2017

  • Developing fighting game eSports through the history of arcade culture

    Mar 1, 2017
    • HyunJun "Hevve" Lee

    Fighting game is a genre that grew out of arcades. Arcade was by itself a realm of competitive gaming, where players were pushed to compete and survive if they wished to stay and play the game. Local

  • How Overwatch's first-person animation breathed life into heroes

    Feb 27, 2017
    • HyunJun "Hevve" Lee

    GDC 2017’s Animation Bootcamp today featured Matt Boehm on the stage, who worked on the first-person animation of Overwatch. As the animator of Blizzard Entertainment, Boehm explained what chall

    Overwatch
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Recent Newsmore +

  • Taipei Game Show 2026 Draws 400,000 Visitors, Reinforces Taiwan’s Role as a Global Gaming Hub
  • Neverness to Everness Gameplay Video Showcases Open-World Action and Anomaly Combat
  • KRAFTON Turns BGMI Gameplay Data Into Career Skills in India With New Career Mode Experiment
  • NIGHT CROWS Reveals New Cannon Class With Long-Range Combat and Battlefield Control
  • Clouded Leopard CEO Shiro Kawauchi Explains Why Simultaneous Releases and Localization Are Essential for Global Games
  • Escape from Tarkov Developer Battlestate Games Reveals New Sci-Fi Game COR3
  • The Original Meets the Parody: Escape from Duckov Secures a Collaboration with Escape from Tarkov

Cosplay Zonemore +

  • K/DA and Taric - Coa, Haeun, Yeovlynn, Rakang, Bong

  • Creative use of ZEPETO - Abigelic Cosplay Spot

  • Ganyu [Genshin Impact] - Well

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