NetEase Games to Operate Three Booths at G-STAR 2026

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넷이즈게임즈, 지스타 2026 부스 3곳 운영
ⓒ NetEase Games

NetEase Games will participate in G-STAR 2026, held at BEXCO in Busan from November 19 to 22. The publisher will set up a total of three booths across Exhibition Hall 1 and Exhibition Hall 2 to showcase Sea of Remnants, Where Winds Meet, and Once Human.

The exhibition space is divided into unreleased new titles and currently live games. The Sea of Remnants booth will be located right in the center of Exhibition Hall 1, while Where Winds Meet and Once Human will welcome visitors in Exhibition Hall 2.

The Once Human booth, organized in collaboration with NC, will feature a large photo zone, a stamp tour, giveaways of over 15 types of prizes, PC cafe perks, and cosplayer demonstrations. The open-world survival game Once Human has been serviced at affiliated PC cafes nationwide through NC Family Zone (NCFZ) since September, offering exclusive PC cafe perks and rewards.

The Sea of Remnants booth will offer interactive events and game-themed commemorative merchandise giveaways. Utilizing booth designs and exhibition content previously shown at global game shows, NetEase plans to introduce the game's worldview and art style.

Currently in development by NetEase Games subsidiary Joker Studio, Sea of Remnants is an RPG that combines strategic turn-based combat with roguelike elements. Set against the backdrop of the sea, the game features a structure of setting sail, exploring, collecting, and returning to port, delivering new experiences of exploration and discovery.

Celebrating its first anniversary since its global launch, Where Winds Meet will feature a game demo zone, cosplay demonstrations, gift giveaways, and audience participation events. Where Winds Meet is an open-world wuxia title that won Best Mobile Game at the gamescom awards.

Originally written in Korean, this article was translated with AI assistance and edited by a native English-speaking editor. Every translation is reviewed by our editorial team before publication. [Read Original]