THECOVE Signs Global Publishing Agreement with Redbrick House for Badassgard

더코브, 레드브릭하우스의 배드애스가르드 글로벌 계약
© THECOVE

Game developer THECOVE (CEO Kim Dae-seop) has signed a global publishing agreement with indie game publisher Redbrick House (Co-CEOs Kim Hyuk-jin and Hong Ji-cheol) for its upcoming PC title Badassgard, officially beginning its entry into the global market.

Developed by THECOVE targeting the global PC gaming market, Badassgard is a third-person roguelite shooter set in a world inspired by Norse mythology. Players build their own powerful shotgun builds by combining various "OOPArts" and ammunition types, clearing dungeons whose layouts change on every run. Depending on the selected combination, shotgun performance and combat styles alter, offering fresh strategies and a sense of progression with every attempt.

Following this publishing agreement, both companies will strengthen their collaboration to ensure a successful global release for Badassgard. THECOVE will focus on development and elevating the quality of core game content, while Redbrick House will oversee all publishing operations, including service operations, marketing, and community building.

THECOVE is actively gathering feedback from actual gamers and incorporating it into development. The studio plans to conduct Focus Group Tests (FGT) in Germany during gamescom to evaluate gameplay with local players. Alongside this, a separate closed test is being prepared for global users on the official Badassgard Discord server.

Badassgard currently offers a single-player demo on the Steam platform, with plans to expand support for up to four-player co-op play upon its full release.

Redbrick House is an indie game publisher founded by industry veterans with extensive experience in indie game sourcing, investment, and publishing at Neowiz. Working closely with developers, the publisher crafts customized global launch strategies tailored to each title and provides comprehensive publishing support. Both companies plan to pursue multi-faceted launch and marketing strategies to solidify Badassgard's global competitiveness.

"Badassgard is a game focused on the fun of constantly altering a single weapon—the shotgun—through various builds and combinations," said Kim Dae-seop, CEO of THECOVE. "We are thrilled to partner with Redbrick House, which possesses deep experience and expertise in the global indie game market. We will actively incorporate player feedback through the FGT in Germany and community tests, continually improving quality so we can deliver the true fun of Badassgard to players worldwide."

Meanwhile, THECOVE and Redbrick House plan to sequentially unveil future development schedules and detailed global marketing plans for Badassgard.

This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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