Superfast, the holding company of 'Random Dice: Defense' developer 111%, announced on the 6th that it recorded ₩106.5 billion in consolidated revenue for the first half of this year, a 38.4% increase compared to the same period last year.
'Random Dice: Defense' and 'Co-op Tower Defense' accounted for 90% of total revenue, generating ₩62.9 billion and ₩32.9 billion, respectively. Notably, 'Co-op Tower Defense,' launched in October 2024, saw a 8.7-fold increase in revenue compared to the same period last year. The company attributed this growth to a major overhaul focused on domestic users and its expansion into the Taiwan market. The monthly active users (MAU) for 'Co-op Tower Defense' reportedly rebounded to 470k this year, reaching an all-time high since its launch.
As of the end of June, cumulative global downloads reached 21.56 million for 'Random Dice: Defense,' 10 million for 'Random Dice: Defense' (Random Dice), and 3.1 million for 'Co-op Tower Defense.'

Previously, Superfast reported ₩137.4 billion in consolidated operating revenue, ₩24.3 billion in operating profit, and ₩26.8 billion in net profit for the 2025 fiscal year. While revenue was halved from the ₩277 billion recorded in 2024, operating profit increased 3.5-fold from ₩6.9 billion. Net profit decreased from ₩89.8 billion to ₩26.8 billion.
The decline in last year's revenue was largely due to the sale of hyper-casual game developer Supercent, which removed it from the consolidated financial statements. Supercent generated ₩171.7 billion in revenue and ₩18.1 billion in operating profit in 2024. Superfast recognized a ₩25.6 billion gain from the disposal of the subsidiary. Conversely, the jump in operating margin from 2.5% to 17.7% was primarily driven by a 71% reduction in advertising expenses—from ₩176.1 billion to ₩51.4 billion—following the divestiture of Supercent.
Last year, Superfast purchased land and a building in Seongsu-dong, Seongdong-gu, Seoul, for ₩201.7 billion. The acquisition was funded by ₩145 billion in bank facility loans. As a result, total assets increased from ₩204.6 billion to ₩335.1 billion, and the debt-to-equity ratio rose from 53.6% to 126.1%.
As of the end of last year, loans provided by Superfast to CEO Kim Kang-an totaled ₩9.3 billion. The company lent an additional ₩6.1 billion and recovered ₩500 million during the year, recognizing ₩270 million in other income from these transactions. CEO Kim is the sole shareholder, holding a 100% stake in Superfast.
In the second half of this year, the company is focusing on global publishing and IP investment. Superfast has ramped up joint overseas publishing efforts through a joint venture established in Singapore with global publisher Habby last October. Through its Steam-specialized subsidiary, OFFMOON, the company has introduced two new titles. It also plans to execute investments in selected teams from the 'Superfast Next' program, a support initiative for small and indie game developers held last month.
"Our first-half performance is the result of our system successfully connecting to the next stage in line with the changing market environment," said Superfast CEO Kim Kang-an. "Even in a difficult industry climate, we will spare no investment to create an ecosystem where companies can overcome failure to try again and ensure that excellent IP gets the opportunities it deserves."
