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Tag : gdc2017

  • Developing fighting game eSports through the history of arcade culture

    Mar 1, 2017
    • HyunJun "Hevve" Lee

    Fighting game is a genre that grew out of arcades. Arcade was by itself a realm of competitive gaming, where players were pushed to compete and survive if they wished to stay and play the game. Local

  • How Overwatch's first-person animation breathed life into heroes

    Feb 27, 2017
    • HyunJun "Hevve" Lee

    GDC 2017’s Animation Bootcamp today featured Matt Boehm on the stage, who worked on the first-person animation of Overwatch. As the animator of Blizzard Entertainment, Boehm explained what chall

    Overwatch
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