How Legends are born: A walkthrough of Riot Games' steps in creating new Champions
League of Legends features over 130 Champions that come from different backgrounds with distinguishable style. Although it often becomes an issue that similarities exist among certain Champions that s
Redesigning Titan combat: strategical decisions that made Titanfall great again
Numerous changes were imposed on Titanfall 2 since its predecessor's relatively weak showing, as the game featured an entirely redesigned Rodeo mechanics and increased variety of Titan loadouts. Such
How Naughty Dog creates realistic performances in games
Although many contenders are vying to become the best game developer, there aren’t that many worthy candidates for the spot. Among the few development houses that do fit the bill, people often s
Overwatch wins Game of the Year at 2017 Game Developers Choice Awards
Overwatch won the 'Game of the Year' award at the 2017 Game Developers Conference in San Francisco. In the 17th Annual Game Developers Choice Awards, which took place during GDC 2017, Overwatch was no
ESL Changes Go4Battlerite Tournament Format to 3v3
Effective immediately, ESL Europe’s Go4Battlerite tournaments will now be played in 3v3 format, with minor changes made to the prize distribution and map pool. For the last several months, there
Last summer, thousands of people set out into the world, packing their bags with some snacks, a bottle of water, and a portable power bank; their goal: to catch Pokémon. Countless people left t
For Junsik "Bang" Bae, March 2nd (KST) would not only be the day when the first of the highly anticipated matches between SK Telecom T1 and KT Rolster happened. For him, it would also be the day when
2016 saw stronger sale in mobile VR, although customers were satisfied with high-end VR
Patrick Walker, Vice president of Insights, presented his data analysis of last year’s VR market, reflecting on numbers and graphs to evaluate current state of VR. Through his analysis on the da
What human psychology teaches us in achieving higher retention rate
[GDC2017] Understanding player motivation through anatomy of human psychology It iHow can we motivate our players so that they can keep engaging in the game? Chelsea Howe of Owlchemy Labs finds the an
Microsoft showcases Xbox Live Creators Program at GDC
Microsoft announced a new program at GDC 2017 that lets developers publish to Xbox One and Windows 10. Under the Xbox Live Creators Program, qualified game developers can integrate Xbox Live into thei
Longzhu penalized for failing to submit roster on time; now shares third place with SSG
Longzhu Gaming will have to share third place with Samsung Galaxy, as they have been penalized a set score for failing to submit coaching staff roster on time. Riot Games announced (Link in Korean) th
NVIDIA unveils the ultimate VGA, the GeForce GTX 1080 Ti
NVIDIA has revealed its brand new VGA, the GeForce GTX 1080 Ti, at the GDC 2017. Jen-Hsun Huang, co-founder and president at NVIDIA, explained at the conference that “ theGTX 1080 Ti is 35% fast
Valve unveils VR eye tracking technology at GDC for the first time
On February 28th, Valve announced that it will integrate eye tracking technology into OpenVR. Developed by Sensor Motoric Instruments, this eye tracking technology will be available to the popular HTC