Rockstar confirms GTA 6 targets 30fps on all consoles, with ray-traced shadows exclusive to PS5 Pro

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Image credit: Rockstar Games

Rockstar Games has confirmed that Grand Theft Auto VI (GTA 6) will target 30 frames per second on every platform, with ray-traced shadows only available on PlayStation 5 Pro.

 

The studio shared the details in a statement on November 10th, as pre-loading opened for everyone who has pre-ordered the game ahead of its November 19th launch on PS5 and Xbox Series X|S.

 

"Grand Theft Auto 6 has been fully developed from the ground up to provide the best possible experience for the current generation of consoles, targeting 30 frames per second while pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life — while maintaining the density and visual fidelity of all its environments and inhabitants," Rockstar said.

 

What PS5 Pro and Xbox players get

 

According to Rockstar, "the PlayStation 5 Pro offers breathtaking visuals, with improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows only available on PlayStation 5 Pro." The statement repeats the line that the game will "play best on PlayStation 5 consoles", pointing to high-fidelity haptic feedback on the DualSense controller that can be adjusted in the accessibility settings, improved spatial audio through Tempest 3D Audio and improved load times.

 

On the Xbox side, GTA 6 will also be playable on Xbox One through cloud streaming, "utilising Xbox Series S graphics settings". Remote Play will be supported on both PlayStation and Xbox.

 

The confirmation settles a question that has hung over the game since its extended gameplay look in August, when Rockstar North's Rob Nelson said the build was running at 30fps and that any other performance options would need confirmation from the technical team. Rockstar's statement does not mention a 60fps performance mode.

 

GTA 6 will be the first mainline entry in the series to launch without a physical disc. No PC version has been announced.

John Popko

John Popko

I write. I rap. I run. That’s pretty much it.

john@invenglobal.com