
Bungie has committed to returning vaulted Destiny 2 campaigns, destinations and raids to the game, as part of a wider reset that will also see Marathon change direction. The plans were shared on September 17th in a video and blog post from Poria Torkan, Studio Head at Bungie, and Josh Deane, Head of Product and General Manager of Marathon at Bungie. In both, the pair admitted the studio had lost the trust of its players in recent years.
"We chased vision without enough focus on what players loved," they said in the video. "And that's on us. We own that."
Bungie is the US developer behind the Destiny series and Marathon, and was originally known for creating Halo. It has been owned by Sony Interactive Entertainment since 2022. The update follows a turbulent period for the studio. Bungie laid off 220 staff in July 2024, around 17% of its workforce, and long-time CEO Pete Parsons stepped down in 2025. The blog post acknowledged that the studio had "lost incredible colleagues" along the way.
What is coming back to Destiny 2?
'Vaulting' is Bungie's term for removing content from Destiny 2 to reduce the game's size and ease development. The practice began with the Beyond Light expansion in November 2020, which removed destinations including Mars, Mercury and Io, the original Red War campaign and several raids, such as Leviathan. The Forsaken campaign was later removed in 2022.
According to the announcement, Bungie has now started work on bringing vaulted campaigns, destinations and raids back into the game, where they will be available to all Destiny 2 players. No release window was given.
The studio said the process would not be as simple as restoring old files. Changes made since Beyond Light mean lighting, encounters, combatants and other underlying systems all need updating before the content can return.
"I wish we could just flip a freaking switch," stated in the video, "but we're going to commit to unvaulting the Destiny 2 campaigns, the destinations, the raids that never should have been ripped away to begin with." The move comes after Bungie announced that Monuments of Triumph would be the final content update for Destiny 2, a decision that drew a strong reaction from players. In the blog post, the studio wrote: "We are not done with Destiny."
However, Bungie did not confirm whether this means further Destiny 2 content or a new game in the series. It described the restoration work as a "first step" towards "new stories and games," with more details due in the coming months.
Marathon to move beyond its current genre
Marathon, Bungie's sci-fi extraction shooter, launched earlier this year. In the genre, players drop into a map, collect loot and try to escape alive, while fighting both AI enemies and other players (known as PvPvE).
Bungie claimed the game launched to strong critical reception, but admitted it "did not reach as many players as we had hoped." The studio now plans to expand Marathon into what it called "a deeper survival experience." According to the blog post, the aim for the rest of the game's first year is to give players more choice in how they play, whether they prefer cooperative PvE, competitive PvP or the existing PvPvE mode.
The studio said it had also simplified its priorities, cut competing initiatives and moved decisions closer to development teams. It is working with its Community team on a way to report progress against these goals, which it will share alongside the next major updates for both games. Bungie also acknowledged that it has made similar promises in the past. "We've made commitments like these before. We understand the skepticism," the pair said in the video. "Stability does not mean shrinking our ambition."