STOVE Officially Launches Special Force Remaster

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ⓒ Smilegate

Smilegate's global gaming platform STOVE officially launched the Unreal Engine 5-based FPS Special Force Remaster on September 18. Developed by Dragonfly based on the original 2004 title Special Force, it is a new release coming after roughly 20 years.

The game recreates the original's weapon-specific fire patterns, sniper 'quick-scope' mechanics, and moving-shot hit feedback. Seven popular maps, including 'Desert Camp', 'Satellite', and 'Nerve Gas Missile', retain their classic layouts while being upgraded with modern graphics. It also features the original's signature movement mechanics, such as diagonal movement, 'ghost step', and mid-air direction changes.

Weapon modification parts tailored to a modern special forces concept and tactical weapon elements have also been added. The game supports customization based on weapon level and introduces new content including a 'Weapon Skin System', 'Battle Pass', and 'Ranked Matches'. Following the official launch, plans are in place to sequentially add a 'Clan System', new clan-exclusive maps, and 'Tactical Gear'.

Development was led by Executive Director Park Cheol-seung, founder of Dragonfly and developer of the original game. Smilegate highlighted that this is a follow-up title designed with the original creator participating once again.

This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]