On August 21, Smilegate released Part 1 of a documentary detailing the development philosophy and technical achievements of Crossfire, a new AAA single-player action-adventure title currently in development by global developer That's No Moon.
This behind-the-scenes video highlights the studio's founding process and its key technology, the "Adaptive Cover" system, designed to push beyond the limits of the shooter genre. Founded in 2021 in Los Angeles, USA, That's No Moon is a studio led by veterans from Naughty Dog and Infinity Ward. The team consists of veteran developers who have worked on major franchises including Call of Duty, The Last of Us, and Assassin's Creed.
Smilegate decided to collaborate with That's No Moon to expand the online FPS-based Crossfire IP into the AAA single-player space. Breaking away from the conventional formulas of existing shooters, the development team implemented "Adaptive Cover," allowing characters to move organically even in irregular environments mimicking real terrain. To achieve this, they utilized Unreal Engine 5's Nanite and Lumen technologies combined with a Motion Matching system to deliver natural character movement in complex environments.
Additionally, the studio established its own performance capture stage and collaborated with Hollywood experts who worked on the film Avatar to maximize the quality of performance and cinematic direction. On the narrative front, the story follows two hostile mercenaries forced to cooperate for survival, delivering refined plausibility and a challenging difficulty level rooted in their opposing perspectives. Both companies plan to sequentially release further behind-the-scenes content on their official YouTube channels leading up to the game's launch.





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