
XR wearable maker VITURE announced its first collaboration with CD PROJEKT RED to mark the fifth anniversary of Cyberpunk 2077. The companies unveiled the VITURE × Cyberpunk 2077 5th Anniversary Collector’s Edition, a limited-run pair of extended-reality glasses inspired by the visual identity of Night City.
According to the companies, the device blends VITURE’s XR hardware with CD PROJEKT RED’s cyberpunk aesthetic. The glasses feature semi-translucent housing, neon-style lighting accents and angular contours designed to echo the game’s futuristic urban environments. Only 10,000 serialized units will be produced globally, with one version labeled No. 2077 as a nod to the game’s title.

“This isn’t just merchandise — it’s an interface,” VITURE founder and CEO David Jiang said in a statement, adding that the collaboration aims to translate the game’s digital atmosphere into a wearable format.
Displays, compatibility and immersive features
The Cyberpunk-themed model is based on VITURE’s Luma Pro platform and uses the same display technology found in its higher-end models. It features a MicroOLED display rated for a virtual 152-inch screen, a refresh rate up to 120 Hz and brightness reaching 1,500 nits, according to the company.
The glasses are designed for use with multiple handheld gaming devices, including Steam Deck, ASUS ROG Ally, MSI Claw and Lenovo Legion Go. VITURE also said the glasses will support Nintendo’s next-generation console when paired with the company’s mobile dock.
Weighing about 79 grams, the device includes built-in myopia adjustment and the company’s Immersive 3D Mode, which uses AI-based processing to add depth effects to standard 2D content across games, video streaming and apps on Windows, Android, iOS and macOS.

Each unit will ship in co-branded packaging with a certificate of authenticity. The Collector’s Edition is priced at $549 and is available starting Dec. 10 through VITURE’s website and select international retailers.
Both companies positioned the product as a crossover between gaming culture and consumer XR hardware, targeting fans of Cyberpunk 2077 as well as early adopters of portable display technology.
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