Skill Simulator

raid martillo de colera
Kovas
Views : 4,441 Upvotes : 0
Comments : 0
2022-10-11 06:41:26
Destroyer
Used Skill Points 356
  • Skill
  • Level
  • Tripod
  • Rune
  • Select Tripod
  • Heavy Crush
    Heavy Crush
    7
    Lv.1
    Lv.1
    Quick ... Quick ...
  • Gravity Impact
    Gravity Impact
    1
  • Dreadnaught
    Dreadnaught
    10
    Lv.1
    Lv.1
    Lv.1
    Protec... Protec...
  • Power Strike
    Power Strike
    1
  • Jumping Smash
    Jumping Smash
    10
    Lv.1
    Lv.1
    Lv.1
    Overwh... Overwh...
  • Power Shoulder
    Power Shoulder
    1
  • Earth Smasher
    Earth Smasher
    1
  • Running Crash
    Running Crash
    1
  • Gravity Force
    Gravity Force
    1
  • Endure Pain
    Endure Pain
    10
    Lv.1
    Lv.1
    Lv.1
    Iron W... Iron W...
  • Earth Eater
    Earth Eater
    10
    Lv.1
    Lv.1
    Lv.1
    Overwh... Overwh...
  • Full Swing
    Full Swing
    10
    Lv.1
    Lv.1
    Lv.1
    Galewi... Galewi...
  • Neutralizer
    Neutralizer
    1
  • One-Man Army
    One-Man Army
    1
  • Perfect Swing
    Perfect Swing
    10
    Lv.1
    Lv.1
    Lv.1
    Galewi... Galewi...
  • Gravity Compression
    Gravity Compression
    1
  • Seismic Hammer
    Seismic Hammer
    10
    Lv.1
    Lv.1
    Lv.1
    Galewi... Galewi...
  • Level 1
    Quick Hit
    Quick Hit
    Lv. 1/5

    Skill charge up time -0.3s.

    Dark Matter
    Dark Matter
    Lv. 1/5

    Hammer Element is now [Dark]. Crit Rate +15.0%.

    Earthen Strength
    Earthen Strength
    Lv. 1/5

    Hammer Element is now [Earth]. Skill Damage +10.0%.

  • Level 2
    Smash
    Smash
    Lv. 1/5

    On hit, foe Move Speed -20.0% for 5.0s.

    Law of the Jungle
    Law of the Jungle
    Lv. 1/5

    On hit, Damage to Lesser and Normal foes +100.0%.

    Defenseless Target
    Defenseless Target
    Lv. 1/5

    Damage on Stunned and Staggered foes +30.0%.

  • Level 3
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +30%.

    Aftershock
    Aftershock
    Lv. 1/5

    The downward attack causes Earthquake, inflicting +10.0% Damage every 1s for 5s.

  • Level 1
    Charge Enhancement
    Charge Enhancement
    Lv. 1/5

    Cooldown -0.5s per enemy hit by the 1st attack, up to 4.0s.

    Gravity Enhancement
    Gravity Enhancement
    Lv. 1/5

    MP Cost -50.0%.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

  • Level 2
    Tough Mind
    Tough Mind
    Lv. 1/5

    Damage -10.0% for 5.0s per enemy hit by the 1st attack. Max of 60.0%.

    Cruel Vengeance
    Cruel Vengeance
    Lv. 1/5

    During skill use, Outgoing Damage +5.0% per each incoming hit up to 50.0%.

    Gravity Echo
    Gravity Echo
    Lv. 1/5

    The gravitational explosion immediately Stuns for 2.0s.

  • Level 3
    Wise Strength
    Wise Strength
    Lv. 1/5

    Inject more power of gravity, gradually increasing attack range by up to 40%.

    Will Enhancement
    Will Enhancement
    Lv. 1/5

    Forcefully hammer the ground and creates a mass of gravity, pulling foes.

  • Level 1
    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Irresistible Force
    Irresistible Force
    Lv. 1/5

    On hit to foes with Push Immunity, ignore Defense by 30.0%.

    Armor Destruction
    Armor Destruction
    Lv. 1/5

    On hit, foe Defense -12.0% for 10.0s.

  • Level 2
    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +30.0%.

    Raging Hammer
    Raging Hammer
    Lv. 1/5

    On hitting 2 or more foes at the same time, Damage +10.0%. Max of 80.0%.

  • Level 3
    Splendid Attack
    Splendid Attack
    Lv. 1/5

    Hit the ground for the finishing attack to shoot gravity force upward, launching foes into the air. The Damage is +30.0% of the total skill Damage.

    Violent Hammer
    Violent Hammer
    Lv. 1/5

    Attack one additional time while in the air. Outgoing Damage +60.0%.

  • Level 1
    Reckless Attack
    Reckless Attack
    Lv. 1/5

    During skill use, incoming Damage +20.0%. Outgoing Damage +30.0%.

    Irresistible Force
    Irresistible Force
    Lv. 1/5

    On hit to foes with Push Immunity, ignore Defense by 30.0%.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

  • Level 2
    Armor Destruction
    Armor Destruction
    Lv. 1/5

    On hit, foe Defense -12.0% for 10.0s.

    Growing Hammer
    Growing Hammer
    Lv. 1/5

    Per attack, outgoing Damage +15.0%. Stacks up to 90.0%.

    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +20%.

  • Level 3
    Endless Assault
    Endless Assault
    Lv. 1/5

    Become extremely agitated. Slam down the hammer 1 time then quickly smash the hammer down 5 additional times. Outgoing Damage +25.0%.

    Elaborate Hit
    Elaborate Hit
    Lv. 1/5

    Last strike Damage +80.0%. On hit, knocks down foe.

  • Level 1
    Dark Flame
    Dark Flame
    Lv. 1/5

    Element is now [Dark]. The hammer becomes enveloped by dark flames of gravity.
    Crit Rate +15.0%.

    Hammer of the Earth
    Hammer of the Earth
    Lv. 1/5

    Element is now [Earth]. The hammer becomes encrusted in rocks.
    Outgoing Damage +10.0%.

    Superior Change
    Superior Change
    Lv. 1/5

    Max skill use distance +2.0 meter(s).

  • Level 2
    Time Distortion
    Time Distortion
    Lv. 1/5

    Time slows allowing an additional attack for 25.0% Damage.

    Bizarre Hammer
    Bizarre Hammer
    Lv. 1/5

    Generate 2 gravity hammers. AoE Radius + 20%. With Smash, the left and right AoE Radiuses are +20% and 40% respectively.

    Armor Destruction
    Armor Destruction
    Lv. 1/5

    On hit, foe Defense -12.0% for 14.0s.

  • Level 3
    Gravity Inversion
    Gravity Inversion
    Lv. 1/5

    Soar into the air and slam the hammer down into the ground. Outgoing Damage +30%. Upon impact, reverses the gravity of the area within 5 meters of the hammer's strike point, inflicting +30.0%Base Damage and flinging foes into the air.

    Smash
    Smash
    Lv. 1/5

    Changes to Normal mode. Leap 5 meters towards the target area while spinning in the air. Damage boosted up to +100.0%.

  • Level 1
    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

    Victory Contract
    Victory Contract
    Lv. 1/5

    Upward attack Damage +20.0%.

    Fatal Strength
    Fatal Strength
    Lv. 1/5

    Atk. Speed -15.0%. Outgoing Damage +30.0%.

  • Level 2
    Objective Complete
    Objective Complete
    Lv. 1/5

    Charge distance +3.0 meter(s).

    Anti-Gravity
    Anti-Gravity
    Lv. 1/5

    During skill use, obtain a Gravity Shield for 15.0% of Max HP.

    Wide Hit
    Wide Hit
    Lv. 1/5

    Dash Attack's AoE Radius +25%.

  • Level 3
    Hammer Down
    Hammer Down
    Lv. 1/5

    Changes the upward attack to a slamming down motion. Skill Damage +50.0%.

    Express Fury
    Express Fury
    Lv. 1/5

    Changes the upward attack to a spinning 360-degree swing. No longer knocks foe into the air. Stuns the foe for 4.0s.

  • Level 1
    Fatal Strength
    Fatal Strength
    Lv. 1/5

    During skill use, Atk. Speed -10.0%. Outgoing Damage +20.0%.

    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

  • Level 2
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +15.0%.

    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Basic Training
    Basic Training
    Lv. 1/5

    Rock fragment stun duration +2.0s.

  • Level 3
    Explosive Hit
    Explosive Hit
    Lv. 1/5

    Spin twice and broadly swing your hammer at the rising rock, shattering it and shooting fragments at 360 degrees. Rock fragment Damage +50.0%.

    Strange Movement
    Strange Movement
    Lv. 1/5

    Changes to On-the-spot mode.
    Preparation time before the downward hammer attack +1s, but enables you to change your direction for the time being and jump 6 meters before attacking.

  • Level 1
    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Gravity Enhancement
    Gravity Enhancement
    Lv. 1/5

    MP Cost -50.0%.

    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

  • Level 2
    Anti-Gravity
    Anti-Gravity
    Lv. 1/5

    During skill use, gain a Gravity Shield for 15.0% of Max HP.

    Elaborate Plan
    Elaborate Plan
    Lv. 1/5

    On Gravity Energy Explosion hit, Stun foe for 3.0s. No longer lifts the foe.

    Target Focus
    Target Focus
    Lv. 1/5

    If Gravity Energy Explosion attack hits, Stagger Damage from all sources +20.0% for 6.0s

  • Level 3
    Rash Movement
    Rash Movement
    Lv. 1/5

    Changes to Point mode. Charges forward up to 8 meters to the target location. Can no longer attack while charging. Instead, delivers a powerful crash at the arrival point, knocking down the foe. While charging, all collisions with foes other than Guardians are ignored.

    Enhanced Advance
    Enhanced Advance
    Lv. 1/5

    Further concentrates the surrounding gravity field and detonates it.
    Gravity field explosion radius +50%. Outgoing Damage +100.0%.

  • Level 1
    Charge Enhancement
    Charge Enhancement
    Lv. 1/5

    Cooldown -0.5s per foe hit by the final pull attack. Max of 4.0s.

    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

    Fatal Strength
    Fatal Strength
    Lv. 1/5

    Outgoing Damage +15.0%.

  • Level 2
    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +20.0%.

    Single Attack
    Single Attack
    Lv. 1/5

    Single-target Damage +30.0%.

    Impaired Mobility
    Impaired Mobility
    Lv. 1/5

    On hit, foe Atk. Speed -20.0% and Move Speed -40.0% for 4.0s.

  • Level 3
    Released Instinct
    Released Instinct
    Lv. 1/5

    Preparation time +0.4s. Outgoing Damage +40.0%. Releases gravity energy that moves in a straight line.

    Wavering Gravity
    Wavering Gravity
    Lv. 1/5

    Changes to Chain mode. Outgoing Damage -50% and AoE Radius -20%. Overall skill casting duration -50%. The skill can immediately be used again 1 more time within 3s of first skill use.

  • Level 1
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +25.0%.

    Gravity Enhancement
    Gravity Enhancement
    Lv. 1/5

    MP Cost -50.0%.

    Guaranteed Core
    Guaranteed Core
    Lv. 1/5

    Obtain a core even when the attack doesn't hit.

  • Level 2
    Anti-Gravity
    Anti-Gravity
    Lv. 1/5

    Creates a gravity force shield with 30.0% of Max HP for 5.0s.

    Fear of War
    Fear of War
    Lv. 1/5

    On hit, foe Atk. Speed -20.0% and Move Speed -40.0% for 3.0s.

    Taunt
    Taunt
    Lv. 1/5

    Taunts non-player foes for 3.0s. Challenge or higher foes can't be Taunted more than once within a set amount of time.

  • Level 3
    Healthy Mentality
    Healthy Mentality
    Lv. 1/5

    Duration of Endure Pain on self +3.0s.

    Hidden Pain
    Hidden Pain
    Lv. 1/5

    Incoming Damage -90.0%.

  • Level 1
    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Hammer's direct Damage +30.0%.

    Red Shards
    Red Shards
    Lv. 1/5

    Rock fragment Damage +50.0%.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    Enemy defense ignored is 10.0% per Gravity Core.

  • Level 2
    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Perspiration
    Perspiration
    Lv. 1/5

    AoE Radius +30.0%.

    Earth Shock
    Earth Shock
    Lv. 1/5

    Strike the ground with your hammer, damaging foes 7 meters in front of you, inflicting +15.0% Damage. Causes Earthquake for 3.0s.

  • Level 3
    Earthen Rage
    Earthen Rage
    Lv. 1/5

    Changes to Charge Mode. Create a massive rock hammer and slam it to the ground. Cooldown +6.0s. Can turn in Charge Mode. Charge inflicts +200.0% Damage, Overcharge inflicts +290.0% Damage. Rock fragments fly and scatter, inflicting +50.0% of the hammer strike Damage.

    Rock Storm
    Rock Storm
    Lv. 1/5

    Changes to Holding mode. Removes final strike. Increases hammer spinning time and allows movement. Damage +30.0%. Removes Weak Point Attribute from strikes.

  • Level 1
    Tough Heart
    Tough Heart
    Lv. 1/5

    While dashing, all incoming Damage -30.0%. While attacking, incoming Damage - 50.0%.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -4.0s.

  • Level 2
    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    Outgoing Damage +10.0% per Core you have.

    Scary Hammer
    Scary Hammer
    Lv. 1/5

    Damage +10.0% every time you swing your hammer. Max of 60.0%.

  • Level 3
    Beast's Eye
    Beast's Eye
    Lv. 1/5

    Charge duration -50%. Charge Level +1. Overcharge enables you to spin a total of 7 times and inflict 125.0% more Damage.

    Outraged Attack
    Outraged Attack
    Lv. 1/5

    Changes to Normal mode. Attack while spinning on the same spot, gradually increasing attack range. Outgoing Damage +25.0%.

  • Level 1
    Dark Energy
    Dark Energy
    Lv. 1/5

    Element is now [Dark]. Shockwave Damage ignores all foe Defense by 30.0%.

    Earthen Aura
    Earthen Aura
    Lv. 1/5

    Element is now [Earth]. On hit, Move Speed -30.0% for 3.0s.

    Powerful Shock
    Powerful Shock
    Lv. 1/5

    On hit, the shockwave attack launches targets in the air. Push-Immune foes take +20.0% Damage.

  • Level 2
    Wide Hit
    Wide Hit
    Lv. 1/5

    Shockwave attack range +20%.

    Unstable Earth
    Unstable Earth
    Lv. 1/5

    Concentrates gravity energy and delivers a single downward blow, inflicting the same amount of Damage as the original 3rd attack. Also, generates 3 shockwaves.

    Growing Gravity
    Growing Gravity
    Lv. 1/5

    Shockwave Damage +20.0% every time you swing your hammer downward.

  • Level 3
    Split
    Split
    Lv. 1/5

    Hammering the ground shoots 3 shockwaves at a time.

    Gravity Control
    Gravity Control
    Lv. 1/5

    Generates shockwaves around your hammer. Each shockwave attacks 3 times. Total Damage +50.0%.

  • Level 1
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -4.0s.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Gravity Enhancement
    Gravity Enhancement
    Lv. 1/5

    MP Cost -50.0%.

  • Level 2
    Rust-Proof Hammer
    Rust-Proof Hammer
    Lv. 1/5

    1st and 2nd attack Damage +100.0%.

    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage on Push-Immune foes +40.0%.

    Red Hammer
    Red Hammer
    Lv. 1/5

    Per attack, outgoing Damage +10.0%. Stacks up to 50.0%.

  • Level 3
    Fatal Hammer
    Fatal Hammer
    Lv. 1/5

    The direction can no longer be changed. Enables you to quickly swing 5 times at frontal foes. Then forcefully strike downward. Last attack outgoing Damage +250.0%.

    Superior Hit
    Superior Hit
    Lv. 1/5

    Broadly swing your hammer at 360 degrees, attacking 5 times. AoE Radius +20%. Outgoing Damage +40.0%.

  • Level 1
    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage to Push-Immune foes +20.0%.

    Finishing Strike
    Finishing Strike
    Lv. 1/5

    Inflicts +20.0% Damage to foes with 50.0% or less HP.

    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

  • Level 2
    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger level to [Max]. Outgoing Damage +25.0%.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    While possessing 3 cores, Damage to Push-Immune foes +30.0%.

    Unnecessary Time
    Unnecessary Time
    Lv. 1/5

    Charge time -1s and Atk. Speed +20.0%.

  • Level 3
    Hour of Slaughter
    Hour of Slaughter
    Lv. 1/5

    Changes to Normal mode. Immediately swings the hammer, inflicting the same Damage as Overcharge. Generates a gravitational wave that inflicts 30.0% Base Damage.

    Intemperance
    Intemperance
    Lv. 1/5

    Charge duration -50%. Charge Level +1. Overcharge Damage +125.0%.

  • Level 1
    Tough Heart
    Tough Heart
    Lv. 1/5

    During Holding, incoming Damage -30.0% and during the attacks by 50.0%.

    Rational Selection
    Rational Selection
    Lv. 1/5

    Atk. Speed +25.0%. Cooldown +6.0s.

    Irresistible Force
    Irresistible Force
    Lv. 1/5

    On hit, while possessing 3 cores, ignore foe Defense by 30.0%.

  • Level 2
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +20.0%.

    Powerful Finish
    Powerful Finish
    Lv. 1/5

    Black Hole explosion Damage +50.0%.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    Outgoing Damage +10.0% per 1 Core.

  • Level 3
    Move Position
    Move Position
    Lv. 1/5

    Changes Black Hole's creation position to the cursor location. Max distance is 10 meters from the current location.

    Magnetic Field Enhancement
    Magnetic Field Enhancement
    Lv. 1/5

    Further enhances Gravity Black Hole. Black Hole's magnetic field Damage +150.0%.

  • Level 1
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -6.0s.

    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

  • Level 2
    Law of the Jungle
    Law of the Jungle
    Lv. 1/5

    On hit, Damage to Lesser and Normal foes +100.0%.

    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger level to [Max]. Outgoing Damage +30.0%.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    While possessing 3 cores, Damage to Push-Immune foes +40.0%.

  • Level 3
    Starving Strength
    Starving Strength
    Lv. 1/5

    Creates the wall by warping the ground in 7 meters around you. Wall Damage +60.0%.

    Enhanced Weak Point Detection
    Enhanced Weak Point Detection
    Lv. 1/5

    Swing your hammer downward where you stand without jumping. Travels 2 meters farther forward and creates a thicker, broader wall, inflicting +40.0% Damage.

(1/5)