Skill Simulator

Berserker skills for guardian raids (Mayhem)
Minno
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2022-02-04 02:55:45
Berserker
Used Skill Points 340
  • Skill
  • Level
  • Tripod
  • Rune
  • Select Tripod
  • Double Slash
    Double Slash
    1
  • Assault Blade
    Assault Blade
    1
  • Crime Hazard
    Crime Hazard
    1
  • Finish Strike
    Finish Strike
    10
    Lv.5
    Lv.5
    Lv.5
  • Shoulder Charge
    Shoulder Charge
    4
    Lv.5
  • Whirlwind
    Whirlwind
    1
  • Power Break
    Power Break
    1
  • Tempest Slash
    Tempest Slash
    10
    Lv.5
    Lv.5
    Lv.5
  • Mountain Crash
    Mountain Crash
    1
  • Diving Slash
    Diving Slash
    1
  • Hell Blade
    Hell Blade
    10
    Lv.5
    Lv.5
    Lv.5
  • Chain Sword
    Chain Sword
    1
  • Wind Blade
    Wind Blade
    10
    Lv.5
    Lv.5
    Lv.5
  • Maelstrom
    Maelstrom
    1
  • Strike Wave
    Strike Wave
    10
    Lv.5
    Lv.5
    Lv.5
  • Red Dust
    Red Dust
    10
    Lv.5
    Lv.5
    Lv.1
  • Sword Storm
    Sword Storm
    10
    Lv.5
    Lv.5
    Lv.5
  • Aura Blade
    Aura Blade
    1
  • Level 1
    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Attack charge up time +0.3s. Outgoing Damage +25.0%.

    Shoulder Strike
    Shoulder Strike
    Lv. 1/5

    Move +2 meters forward, shoulder bashing foes, inflicting 10.0% basic skill Damage.

    Swift Fingers
    Swift Fingers
    Lv. 1/5

    Attack charge up time -0.3s.

  • Level 2
    Ranged Attack
    Ranged Attack
    Lv. 1/5

    Slashing distance +40.0%.

    Bisection
    Bisection
    Lv. 1/5

    Adds a downward attack, inflicting 60.0% basic skill Damage.

    Forward Slash
    Forward Slash
    Lv. 1/5

    Advance 1m with each slash, and move and use different skills immediately after the attack.

  • Level 3
    Mutilate
    Mutilate
    Lv. 1/5

    Changes to Holding mode, enabling you to turn while attacking and attack up to 8 times. Outgoing Damage +300.0%. Cooldown +8.0s.

    Airsplitter
    Airsplitter
    Lv. 1/5

    Creates afterimages of your sword in the air, inflicting +60.0% Damage.

  • Level 1
    Nimble Movement
    Nimble Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Damage Amplification
    Damage Amplification
    Lv. 1/5

    On hit, Damage to foes from all Party Memebrs +6.0% for 6.0s.

    Slash Enhancement
    Slash Enhancement
    Lv. 1/5

    AoE Radius +10.0%. Paralyze duration + 0.3s.

  • Level 2
    Focus
    Focus
    Lv. 1/5

    Fury gain +100.0%.

    Weak Point Enhancement
    Weak Point Enhancement
    Lv. 1/5

    Adds Weak Point Lv. 1 to the skill.

    Internal Bleeding
    Internal Bleeding
    Lv. 1/5

    Bleed a single foe for 5.0s, inflicting 16 Damage every 1s.

  • Level 3
    Cut
    Cut
    Lv. 1/5

    Swing your sword with more force, improving your cutting power. The skill hits 1 more time, attacking a total of 4 times. Outgoing Damage +40.0%.

    Counterstrike
    Counterstrike
    Lv. 1/5

    Changes to combo mode. The 1st attack becomes a downward strike that inflicts 80.0%. Enter a combo to swing your sword again, this time in an upward motion, inflicting 100.0% Damage.

  • Level 1
    Muscle Spasm
    Muscle Spasm
    Lv. 1/5

    The downward strike knocks down foes for +0.5s.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +25.0%. MP Cost + 40.0%.

    Keen Strike
    Keen Strike
    Lv. 1/5

    Crit Rate +15.0%.

  • Level 2
    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage to Push-Immune foes +40.0%.

    Focus
    Focus
    Lv. 1/5

    Fury gain +100.0%.

    Burst Enhancement
    Burst Enhancement
    Lv. 1/5

    During Burst Mode, Damage +40.0%.

  • Level 3
    Flame Rush
    Flame Rush
    Lv. 1/5

    The last downward strike's element is now [Fire]. Attacks 4 consecutive times in the air, inflicting +50.0% Damage.

    Red Lightning
    Red Lightning
    Lv. 1/5

    Spin as you rise, attacking and launching foes at a 360 angle. Then pounce on them as you fall. Total Damage +75.0%.

  • Level 1
    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes for 5.0s, inflicting 27 Damage every 1s.

    Enhanced Strike
    Enhanced Strike
    Lv. 5/5

    Remain in the preparatory stance for an additional 0.5s to increase outgoing Damage +45.0%.

  • Level 2
    Finishing Blow
    Finishing Blow
    Lv. 1/5

    Inflicts +50.0% Damage to foes with 50.0% or less HP.

    Muscle Spasm
    Muscle Spasm
    Lv. 1/5

    Trip duration +1.0s.

    Weak Point Detection
    Weak Point Detection
    Lv. 5/5

    Damage to Push-Immune foes +70.0%.

  • Level 3
    Shockwave
    Shockwave
    Lv. 1/5

    Attacks shoot an upward shockwave, inflicting 20.0% basic skill Damage twice.
    Pushed foes take +40.0% Damage from this shockwave attack.

    Lights Out
    Lights Out
    Lv. 5/5

    Changes to combo mode. The 2nd attack inflicts 205.5% Damage. Cooldown +6s.

  • Level 1
    Shield
    Shield
    Lv. 1/5

    Concentrate to create a shield that absorbs Damage up to 15.0% of Max HP for 5.0s.

    Burning Rage
    Burning Rage
    Lv. 1/5

    During skill use, flames appear around you, inflicting 10.0% [Fire] Damage to nearby foes every 1s for 5.0s.

    Excellent Mobility
    Excellent Mobility
    Lv. 5/5

    Charge distance +4.0 meter(s).

  • Level 2
    Chain Charge
    Chain Charge
    Lv. 1/5

    Changes to Chain mode. Can be used up to twice in a row. Cooldown +10.0s.

    Down Strike
    Down Strike
    Lv. 1/5

    Adds a downward blow to the end, knocking down foes for Damage +100.0%.

    Flash and Slash
    Flash and Slash
    Lv. 1/5

    Dash through foes, slashing at those in your path.

  • Level 3
    Earthquake Effect
    Earthquake Effect
    Lv. 1/5

    Element is now [Earth]. After the charge, stomp on the ground and attack in a 3.5 meter radius, inflicting 30.0% Damage. Causes Earthquake for 4.0s.

    Fury Explosion
    Fury Explosion
    Lv. 1/5

    Element is now [Fire]. After the charge, shout and cause an explosion, inflicting 100.0% Damage at 5 meters range and launching the foes in the air.

  • Level 1
    Quick Pace
    Quick Pace
    Lv. 1/5

    During skill use, Move Speed +10.0%.

    Sustain Enhancement
    Sustain Enhancement
    Lv. 1/5

    Hold duration up to +4s.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -12.0s. Hold duration -1s.

  • Level 2
    Forward Slash
    Forward Slash
    Lv. 1/5

    Move +4 meters forward and deliver a slash, inflicting 20.0% Damage. Canceling the skill does not decrease cooldown or MP Cost.

    Great Wheel
    Great Wheel
    Lv. 1/5

    Damage to foes hit by Whirlwind +6.0%, up to +60.0%.

    Cracked Blade
    Cracked Blade
    Lv. 1/5

    Whirlwind range +40%. Damage in new range area +40.0%.

  • Level 3
    Vacuum Slash
    Vacuum Slash
    Lv. 1/5

    AoE Radius +20%. Attack count x 2. Total Damage +50.0%.

    Tornado
    Tornado
    Lv. 1/5

    Use the skill for max time to summon a powerful tornado that launches surrounding foes in the air for 60.0% Damage.

  • Level 1
    Keen Strike
    Keen Strike
    Lv. 1/5

    Crit Rate +15.0%.

    Nimble Movement
    Nimble Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Mind Enhancement
    Mind Enhancement
    Lv. 1/5

    MP Cost -50.0%.

  • Level 2
    Ranged Hit
    Ranged Hit
    Lv. 1/5

    Attack Range +20.0%.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +25.0%.

    Defenseless Target
    Defenseless Target
    Lv. 1/5

    Damage to Pushed foes +40.0%.

  • Level 3
    Power Accumulation
    Power Accumulation
    Lv. 1/5

    Changes to Charge mode. Charge Level 1 has Damage +100.0%. Overcharge +250.0%. Cooldown +18.0s.

    Whirlpool
    Whirlpool
    Lv. 1/5

    Spin and use the centrifugal force to attack surrounding foes at 360 degrees, inflicting +50.0% Damage.

  • Level 1
    Focus
    Focus
    Lv. 1/5

    Fury gain +50.0%.

    Nimble Movement
    Nimble Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Quick Prep
    Quick Prep
    Lv. 5/5

    Cooldown -8.0s.

  • Level 2
    Vital Point Strike
    Vital Point Strike
    Lv. 1/5

    Crit Rate +30.0%.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +25.0%.

    Weak Point Detection
    Weak Point Detection
    Lv. 5/5

    Damage to Push-Immune foes +70.0%.

  • Level 3
    Driving Hit
    Driving Hit
    Lv. 1/5

    Removes the 1st attack, and makes the aerial spinning attack spin 3 times. Outgoing Damage +60.0%.

    Storm Slash
    Storm Slash
    Lv. 5/5

    AoE Radius +20%. The last attack becomes a 360-degree spinning slash. Outgoing Damage +119.6%.

  • Level 1
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -2.0s.

    Focus
    Focus
    Lv. 1/5

    Fury gain +100.0%.

    Damage Amplification
    Damage Amplification
    Lv. 1/5

    On hit, Damage to foes from all Party Memebrs +6.0% for 10.0s.

  • Level 2
    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +30.0%.

    Swift Attack Prep
    Swift Attack Prep
    Lv. 1/5

    On physical and shockwave hits, Atk. Speed +20.0% for 3.0s.

    Numbing Effect
    Numbing Effect
    Lv. 1/5

    On hit, foe Atk. Speed -20.0% and Move Speed -40.0% for 2.0s.

  • Level 3
    Earthquake Shock
    Earthquake Shock
    Lv. 1/5

    Sends forth a shockwave that gradually spreads, attacking foes within 8 meters. Crit Rate from the additional attack +20.0%. Inflicts 80.0% basic skill Damage.

    Earth Impact
    Earth Impact
    Lv. 1/5

    Attacks shake the ground, pulling foes to the center of your attack range and inflicting +12.0% basic skill Damage every 1s for 6s.

  • Level 1
    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    Max flying distance +2.0 meter(s).

    Control
    Control
    Lv. 1/5

    Fury gain +50.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -3.0s.

  • Level 2
    Swift Move
    Swift Move
    Lv. 1/5

    On cast, Move Speed +20.0% for 3.0s.

    Swordswipe Draft
    Swordswipe Draft
    Lv. 1/5

    Instead of Tripping foes, pulls nearby foes to you. On hit, Atk. Speed +20.0% for 3.0s.

    Muscle Spasm
    Muscle Spasm
    Lv. 1/5

    Trip duration +1.0s.

  • Level 3
    Power Slash
    Power Slash
    Lv. 1/5

    Adds an additional energy-concentrating preparatory motion for 0.3s. Outgoing Damage +200.0%.

    Sword Fragment
    Sword Fragment
    Lv. 1/5

    Attacks shoot sword fragments, increasing the skill's Stagger Level to [Mid]. Severely Bleeding targets, inflicting 46 Damage every 1s for 4.0s.

  • Level 1
    Training Results
    Training Results
    Lv. 1/5

    AoE Radius +30.0%.

    Leap
    Leap
    Lv. 5/5

    Leap over to a target location up to +10.0 meter(s) range before attacking.

    Absorption
    Absorption
    Lv. 1/5

    Immediately pulls foes within 5 meters as you attack.

  • Level 2
    Melt
    Melt
    Lv. 1/5

    Hell Blade Damage per hit +10.0% for 3.0s. Stacks up to 5.

    Lava Jet
    Lava Jet
    Lv. 1/5

    The finishing attack creates a lava zone inflicting 50.0% [Fire] Damage for 6s. This lava zone's element can't be changed by Earth Flip.

    Deadly Blow
    Deadly Blow
    Lv. 5/5

    Outgoing Damage +90.2% when your HP is 50.0% or below.

  • Level 3
    Earth Flip
    Earth Flip
    Lv. 5/5

    Element is now [Earth]. After the finishing blow, thrust your sword deeper into the ground, inflicting +120.0% basic skill Damage.

    Bloody Eruption
    Bloody Eruption
    Lv. 1/5

    Element is now [Fire]. Changes to Normal mode. Deliver the finishing attack immediately after thrusting your sword into the ground.

  • Level 1
    Vital Point Strike
    Vital Point Strike
    Lv. 1/5

    On hit, Crit Rate +15.0% for 3.0s.

    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    Dash 5 meters forward and attack.

    Nimble Movement
    Nimble Movement
    Lv. 1/5

    Significantly decreases the preparatory duration.

  • Level 2
    Decimation
    Decimation
    Lv. 1/5

    Follow the 1st attack with an additional greatsword strike, knocking down foes for 200.0% Damage.

    Sword Wound
    Sword Wound
    Lv. 1/5

    On hit, Bleed foes, inflicting 28 Damage every 1s for 5.0s.

    Swift Attack Prep
    Swift Attack Prep
    Lv. 1/5

    On hit, Atk. Speed +20.0% for 3.0s.

  • Level 3
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -7.0s. Outgoing Damage -50.0%.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Attack Width +20.0%. Outgoing Damage +50.0%.

  • Level 1
    Acceleration
    Acceleration
    Lv. 1/5

    On hit, Move Speed +15.0% for 5.0s.

    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes, inflicting 24 Damage every 1s for 5.0s.

    Quick Prep
    Quick Prep
    Lv. 5/5

    Cooldown -7.0s.

  • Level 2
    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +25.0%.

    Vital Point Strike
    Vital Point Strike
    Lv. 5/5

    Crit Rate +60.0%.

    Focus
    Focus
    Lv. 1/5

    Fury gain +100.0%.

  • Level 3
    Squall
    Squall
    Lv. 1/5

    Dash diagonally while spinning clockwise, delivering a powerful downward strike 3 times. Total Damage +80.0%.

    Windswift
    Windswift
    Lv. 5/5

    Quickly spin and glide, attacking foes in your path. Total Damage +70.8%.

  • Level 1
    Nimble Movement
    Nimble Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Mind Enhancement
    Mind Enhancement
    Lv. 1/5

    MP Cost -50.0%.

    Focus
    Focus
    Lv. 1/5

    Fury gain +50.0%.

  • Level 2
    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +25.0%.

    Vital Point Strike
    Vital Point Strike
    Lv. 1/5

    On 2nd attack hit, Crit Rate +25.0% for 4.0s.

  • Level 3
    Flame Spin
    Flame Spin
    Lv. 1/5

    Element is now [Fire]. After the last attack, the earth explodes, inflicting +40.0% basic skill Damage and launching targets in the air.

    Crater
    Crater
    Lv. 1/5

    AoE Radius +20.0%. Skill Damage +30.0%.
    2nd attack's Paralysis duration +1.0s.

  • Level 1
    Wave
    Wave
    Lv. 5/5

    Outgoing Damage +20.0% per Charge Level.

    Fast Wave
    Fast Wave
    Lv. 1/5

    Charge time -20.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -7.0s.

  • Level 2
    Cerberus
    Cerberus
    Lv. 1/5

    Overcharge splits the spirit sword into three branches.

    Limit Break
    Limit Break
    Lv. 5/5

    Charge Level +1. Time to reach Charge Level 2 -0.1s. Overcharge Damage +70.8%.

    Explosion
    Explosion
    Lv. 1/5

    Overcharge causes an explosion on the edge of the skill's attack range, inflicting +50.0% Damage.

  • Level 3
    Blaze Wave
    Blaze Wave
    Lv. 1/5

    Element is now [Fire]. Flames explode out of the cracks on the ground within the skill's attack range, inflicting 60.0% basic skill Damage at Charge Level 1.

    Earth Flip
    Earth Flip
    Lv. 5/5

    Element is now [Earth]. The spirit sword flips the ground and travels slowly, attacking up to 4 times and inflicting up to +144.0% Damage.

  • Level 1
    Damage Amplification
    Damage Amplification
    Lv. 5/5

    Nimble Movement
    Nimble Movement
    Lv. 1/5

    Atk. Speed +20.0%.

    Mind Enhancement
    Mind Enhancement
    Lv. 1/5

    MP Cost -50.0%.

  • Level 2
    Vital Point Strike
    Vital Point Strike
    Lv. 5/5

    On hit, Crit Rate +33.2% for 6.0s.

    Weak Point Enhancement
    Weak Point Enhancement
    Lv. 1/5

    Adds Weak Point Lv. 2 to the skill.

    Blood Slash
    Blood Slash
    Lv. 1/5

    Enemy paralysis time + 0.5s. Bleed foes, inflicting 97 Damage every 1s for 5.0s.

  • Level 3
    Red Wave
    Red Wave
    Lv. 1/5

    The rising slash shoots red spirit swords along the ground. Damage +125.0%. Attack Range +25.0%.

    Red Shock
    Red Shock
    Lv. 1/5

    Thrust the greatsword into the gorund and create a rift, red energy explodes through the cracks in the rift and blows the enemy away. Damage to foes 120.0%.

  • Level 1
    Nimble Movement
    Nimble Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Quick Prep
    Quick Prep
    Lv. 5/5

    Cooldown -6.0s.

    Vital Point Strike
    Vital Point Strike
    Lv. 1/5

    Crit Rate +15.0%.

  • Level 2
    Rear Blast
    Rear Blast
    Lv. 1/5

    Attacks causes back-blast, inflicting +20.0% Damage.

    Weak Point Detection
    Weak Point Detection
    Lv. 5/5

    Damage to Push-Immune foes +70.0 %.

    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

  • Level 3
    Flame Storm
    Flame Storm
    Lv. 5/5

    Element is now [Fire]. On hit, Burns foe, inflicting 150 Damage every 1s for 6.0s.
    When your HP is 50.0% or lower, outgoing Damage is +90.2%.

    Earthquake Wave
    Earthquake Wave
    Lv. 1/5

    Element is now [Earth]. Outgoing Damage +30.0%. Causes Earthquake for 4.0s. No longer knocks back foes.

  • Level 1
    Blink Slash
    Blink Slash
    Lv. 1/5

    Atk. Speed +10.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -3.0s.

    Ranged Hit
    Ranged Hit
    Lv. 1/5

    Skill use distance +2.0 meter(s).

  • Level 2
    Weak Point Enhancement
    Weak Point Enhancement
    Lv. 1/5

    Weak Point Lv. +2.

    Sword Wound
    Sword Wound
    Lv. 1/5

    On hit, Atk. Speed -15.0% for 5.0s. Bleed inflicts 24 Damage every 1s for 5.0s.

    Destruction
    Destruction
    Lv. 1/5

    On hit, ignore foe Defense by 40.0%.

  • Level 3
    Space Slash
    Space Slash
    Lv. 1/5

    Shoot your aura blade at a desired location 3 times in a row while in midair. Outgoing Damage +75.0%.

    Exterminate
    Exterminate
    Lv. 1/5

    Changes to combo mode. The 2nd attack is narrower. Crit Rate +30%. Inflicts 50.0% basic skill Damage.



party buff skil : Red Dust

Opening cycle : Red Dust - Strike Wave - Finish Strike - Sword Storm - Tempest Slash

 or Red Dust - Hell Blade - Finish Strike - Sword Storm - Tempest Slash


When skill points or skills are insufficient


Wind Blade>1

(1/5)