Skill Simulator

Full swift reaper
Mewno
Views : 4,486 Upvotes : 0
Comments : 1
2022-12-06 13:13:44
Reaper
Used Skill Points 416
  • Skill
  • Level
  • Tripod
  • Rune
  • Select Tripod
  • Nightmare
    Nightmare
    10
    Lv.1
    Lv.4
    Lv.1
    Bleed Bleed
  • Shadow Dot
    Shadow Dot
    10
    Lv.1
    Lv.4
    Lv.4
    Quick ... Quick ...
  • Spirit Catch
    Spirit Catch
    1
  • Spinning Dagger
    Spinning Dagger
    1
  • Saber Stinger
    Saber Stinger
    1
  • Iblisto
    Iblisto
    1
  • Phantom Dancer
    Phantom Dancer
    1
  • Death Side
    Death Side
    1
  • Distortion
    Distortion
    7
    Lv.4
    Lv.4
    Rage Rage
  • Call of the Knife
    Call of the Knife
    1
  • Shadow Storm
    Shadow Storm
    12
    Lv.4
    Lv.4
    Lv.4
    Wealth Wealth
  • Blink
    Blink
    1
  • Black Mist
    Black Mist
    1
  • Shadow Trap
    Shadow Trap
    1
  • Last Graffiti
    Last Graffiti
    12
    Lv.4
    Lv.4
    Lv.4
    Galewi... Galewi...
  • Rage Spear
    Rage Spear
    12
    Lv.4
    Lv.4
    Lv.4
    Galewi... Galewi...
  • Dance of Fury
    Dance of Fury
    12
    Lv.4
    Lv.4
    Lv.4
    Galewi... Galewi...
  • Silent Smasher
    Silent Smasher
    12
    Lv.4
    Lv.1
    Lv.4
    Overwh... Overwh...
  • Level 1
    Poison: Corrosion
    Poison: Corrosion
    Lv. 1/5

    Dagger attack now has 'Corrosive Poison.' Corrosive Poison inflicts 7 poison Damage every 1s for 8.0s. At 3 stacks, inflicts &aposCorrosion' on foes, and decreases all defense by 12% for 12.0s.

    Poison: Bleed
    Poison: Bleed
    Lv. 1/5

    Dagger attack now has 'Bleeding Poison.' Bleeding Poison inflicts 7 bleed Damage every 1s for 8.0s. At 3 stacks, inflicts Excessive Bleeding on target, inflicting 139 Damage every 1s for 8.0s.

    Poison: Nerve
    Poison: Nerve
    Lv. 1/5

    Dagger attack now has 'Nerve Poison' which inflicts Blind for 4.0s. This effect can stack 3 times. At 3 stacks, foe is Feared for 3.0s.

  • Level 2
    Dirty Blow
    Dirty Blow
    Lv. 1/5

    Throwing daggers Stun foes for 2.0s.

    Deception
    Deception
    Lv. 1/5

    Always causes a Crit Hit. If target is another player, Damage +50%.

    Quick Prep
    Quick Prep
    Lv. 4/5

    Cooldown -4.7s.

  • Level 3
    Back Attack
    Back Attack
    Lv. 1/5

    While moving, strike down in a 3 meter radius area. Inflicts 30.0% of Base Damage.

    Hide Shadow
    Hide Shadow
    Lv. 1/5

    On successful dagger attack, becomes stealthed for 3.0s. Move Speed + 20%.

  • Level 1
    Poison: Corrosion
    Poison: Corrosion
    Lv. 1/5

    Last attack now has 'Corrosive Poison.' Corrosive Poison inflicts 7 poison Damage every 1s for 8.0s. At 3 stacks, inflicts &aposCorrosion' on foes, and decreases all defense by 12% for 12.0s.

    Poison: Bleed
    Poison: Bleed
    Lv. 1/5

    Last attack now has 'Bleeding Poison.' Bleeding Poison inflicts 7 bleed Damage every 1s for 8.0s. At 3 stacks, inflicts Excessive Bleeding on foe. Inflicting 139 Damage every 1s for 8.0s.

    Poison: Nerve
    Poison: Nerve
    Lv. 1/5

    Last attack now has 'Nerve Poison' which inflicts Blind for 4.0s. This effect can stack 3 times. At 3 stacks, foe is Feared for 3.0s.

  • Level 2
    Quick Prep
    Quick Prep
    Lv. 4/5

    Cooldown -2.7s.

    Fatal Dagger
    Fatal Dagger
    Lv. 1/5

    Element is now [Lightning]. Crit Rate +30.0%.

    Wide-Angle Attack
    Wide-Angle Attack
    Lv. 1/5

    AoE Radius +20%.

  • Level 3
    Death Blow
    Death Blow
    Lv. 1/5

    Damage to Push-Immune foes +80.0%.

    Swoop Activation
    Swoop Activation
    Lv. 4/5

    On skill use, Swoop Skills cooldown -1.8s.

  • Level 1
    Poison: Corrosion
    Poison: Corrosion
    Lv. 1/5

    Last attack now has 'Corrosive Poison.' Corrosive Poison inflicts 7 poison Damage every 1s for 8.0s. At 3 stacks, inflicts &aposCorrosion' on foes, and decreases all defense by 12% for 12.0s.

    Poison: Bleed
    Poison: Bleed
    Lv. 1/5

    Last attack now has 'Bleeding Poison.' Bleeding Poison inflicts 7 bleed Damage every 1s for 8.0s. At 3 stacks, inflicts Excessive Bleeding on foe. Inflicting 139 Damage every 1s for 8.0s.

    Poison: Nerve
    Poison: Nerve
    Lv. 1/5

    Last attack now has 'Nerve Poison' which inflicts Blind for 4.0s. This effect can stack 3 times. At 3 stacks, foe is Feared for 3.0s.

  • Level 2
    Leap
    Leap
    Lv. 1/5

    Last attack's move distance +2.0 meter(s).

    Ankle Amputation
    Ankle Amputation
    Lv. 1/5

    On hit, Move Speed -30.0% for 5.0s.

    Sharp Dagger
    Sharp Dagger
    Lv. 1/5

    Element is now [Lightning]. Crit Damage +50.0%.

  • Level 3
    Shadow Afterimage
    Shadow Afterimage
    Lv. 1/5

    Instantly does the last attack and Shadow Clones do additional attacks. Inflicts 100.0% of the last attack. Stacks poison.

    All-Out Attack
    All-Out Attack
    Lv. 1/5

    Instantly does the last attack. Damage +60.0%. Move distance +2 meters. Atk. Speed +20%.

  • Level 1
    Poison: Corrosion
    Poison: Corrosion
    Lv. 1/5

    Last attack now has 'Corrosive Poison.' Corrosive Poison inflicts 7 poison Damage every 1s for 8.0s. At 3 stacks, inflicts Corrosion on foe. Crit Damage +20% from all party members for 12.0s.

    Poison: Bleed
    Poison: Bleed
    Lv. 1/5

    Last attack now has 'Bleeding Poison.' Bleeding Poison inflicts 7 bleed Damage every 1s for 8.0s. At 3 stacks, inflicts Excessive Bleeding on foe. Inflicting 139 Damage every 1s for 8.0s.

    Poison: Nerve
    Poison: Nerve
    Lv. 1/5

    Last attack now has 'Nerve Poison' which inflicts Blind for 4.0s. This effect can stack 3 times. At 3 stacks, foe is Feared for 3.0s.

  • Level 2
    Wide-Angle Attack
    Wide-Angle Attack
    Lv. 1/5

    AoE Radius +20%.

    Enhanced Spinning
    Enhanced Spinning
    Lv. 1/5

    Outgoing Damage +30.0%.

    Final Blade
    Final Blade
    Lv. 1/5

    The last attack is always a Crit Hit.

  • Level 3
    Shadow Afterimage
    Shadow Afterimage
    Lv. 1/5

    Creates a shadow afterimage and adds a last attack to inflict +50.0% of Base Damage. Stacks poison.

    Endless Dance
    Endless Dance
    Lv. 1/5

    The skill can now stack up to 2.

  • Level 1
    Poison: Corrosion
    Poison: Corrosion
    Lv. 1/5

    Last attack now has 'Corrosive Poison.' Corrosive Poison inflicts 7 poison Damage every 1s for 8.0s. At 3 stacks, inflicts &aposCorrosion' on foes, and decreases all defense by 12% for 12.0s.

    Poison: Bleed
    Poison: Bleed
    Lv. 1/5

    Last attack now has 'Bleeding Poison.' Bleeding Poison inflicts 7 bleed Damage every 1s for 8.0s. At 3 stacks, inflicts Excessive Bleeding on foe. Inflicting 139 Damage every 1s for 8.0s.

    Poison: Nerve
    Poison: Nerve
    Lv. 1/5

    Last attack now has 'Nerve Poison' which inflicts Blind for 4.0s. This effect can stack 3 times. At 3 stacks, foe is Feared for 3.0s.

  • Level 2
    Two Shadows
    Two Shadows
    Lv. 1/5

    Uses shadows to attack from both sides. Damage +30.0%.

    Sharp Dagger
    Sharp Dagger
    Lv. 1/5

    Element is now [Lightning]. Crit Damage +50.0%.

    Master of Evasion
    Master of Evasion
    Lv. 1/5

    During skill use, Dodge Rate +20%.

  • Level 3
    Brand Activation
    Brand Activation
    Lv. 1/5

    On hit, add 'Brand Activation' buff. Cooldown of dagger skills -15.0% for 3s.

    All-Out Attack
    All-Out Attack
    Lv. 1/5

    Changes to Normal Mode. Performs a 2 hit stationary attack for 120.0% of Base Damage, and both hits stack poison.

  • Level 1
    Poison: Corrosion
    Poison: Corrosion
    Lv. 1/5

    Last attack now has 'Corrosive Poison.' Corrosive Poison inflicts 7 poison Damage every 1s for 8.0s. At 3 stacks, inflicts &aposCorrosion' on foes, and decreases all defense by 12% for 12.0s.

    Poison: Bleed
    Poison: Bleed
    Lv. 1/5

    Last attack now has 'Bleeding Poison.' Bleeding Poison inflicts 7 bleed Damage every 1s for 8.0s. At 3 stacks, inflicts Excessive Bleeding on foe. Inflicting 139 Damage every 1s for 8.0s.

    Poison: Nerve
    Poison: Nerve
    Lv. 1/5

    Last attack now has 'Nerve Poison' which inflicts Blind for 4.0s. This effect can stack 3 times. At 3 stacks, foe is Feared for 3.0s.

  • Level 2
    Tenacity
    Tenacity
    Lv. 1/5

    During skill use, gain Push Immunity.

    Fatal Dagger
    Fatal Dagger
    Lv. 1/5

    Crit Rate +30.0%.

    Deep Breath
    Deep Breath
    Lv. 1/5

    Shadow Energy envelopes. Range +10%. Atk. Speed +15.0%.

  • Level 3
    Death Blow
    Death Blow
    Lv. 1/5

    Damage to Push-Immune foes +80.0%.

    All-Out Attack
    All-Out Attack
    Lv. 1/5

    Attack changes to do 2 hits and do 130.0% of Base Damage. Both hits stack poison and the last attack knocks down foes.

  • Level 1
    Poison: Corrosion
    Poison: Corrosion
    Lv. 1/5

    Last attack now has 'Corrosive Poison.' Corrosive Poison inflicts 7 poison Damage every 1s for 8.0s. At 3 stacks, inflicts &aposCorrosion' on foes, and decreases all defense by 12% for 12.0s.

    Poison: Bleed
    Poison: Bleed
    Lv. 1/5

    Last attack now has 'Bleeding Poison.' Bleeding Poison inflicts 7 bleed Damage every 1s for 8.0s. At 3 stacks, inflicts Excessive Bleeding on foe. Inflicting 139 Damage every 1s for 8.0s.

    Poison: Nerve
    Poison: Nerve
    Lv. 1/5

    Last attack now has 'Nerve Poison' which inflicts Blind for 4.0s. This effect can stack 3 times. At 3 stacks, foe is Feared for 3.0s.

  • Level 2
    Ankle Amputation
    Ankle Amputation
    Lv. 1/5

    On hit, Move Speed -20.0% for 2.0s.

    Wide-Angle Attack
    Wide-Angle Attack
    Lv. 1/5

    AoE Radius +20%.

    Sharp Dagger
    Sharp Dagger
    Lv. 1/5

    Element is now [Lightning]. Crit Damage +40.0%.

  • Level 3
    Finishing Move
    Finishing Move
    Lv. 1/5

    Summon shadow afterimages on the second and last attack locations to inflict 50.0% of Base Damage and knock down foes.

    Dance of the Tempest
    Dance of the Tempest
    Lv. 1/5

    Summon shadow afterimages on the first and third attack locations to inflict 60.0% of Base Damage and rotate.

  • Level 1
    Poison: Corrosion
    Poison: Corrosion
    Lv. 1/5

    Last attack now has 'Corrosive Poison.' Corrosive Poison inflicts 7 poison Damage every 1s for 8.0s. At 3 stacks, inflicts &aposCorrosion' on foes, and decreases all defense by 12% for 12.0s.

    Poison: Bleed
    Poison: Bleed
    Lv. 1/5

    Last attack now has 'Bleeding Poison.' Bleeding Poison inflicts 7 bleed Damage every 1s for 8.0s. At 3 stacks, inflicts Excessive Bleeding on foe. Inflicting 139 Damage every 1s for 8.0s.

    Poison: Nerve
    Poison: Nerve
    Lv. 1/5

    Last attack now has 'Nerve Poison' which inflicts Blind for 4.0s. This effect can stack 3 times. At 3 stacks, foe is Feared for 3.0s.

  • Level 2
    Ambush
    Ambush
    Lv. 1/5

    Back attack Damage +40.0%.

    Jungle's Law
    Jungle's Law
    Lv. 1/5

    Damage to Challenge or lower foes +70.0%.

    Fatal Dagger
    Fatal Dagger
    Lv. 1/5

    Crit Rate +30.0%.

  • Level 3
    Death Call
    Death Call
    Lv. 1/5

    Changes to Normal mode. Performs 1 huge slashing attack to inflict 120% of Base Damage. Crit Damage +100.0%.

    Eye of the Tempest
    Eye of the Tempest
    Lv. 1/5

    Changes to Normal mode. Draws a large circle in the direction you are facing. Pulls nearby foes with Shadow Clones and knocks them into the air.

  • Level 1
    Charge Shadow
    Charge Shadow
    Lv. 1/5

    On hit, Persona Meter and Chaos Meter gain +30.0%.

    Fatal Shadow
    Fatal Shadow
    Lv. 1/5

    Crit Rate +15.0%.

    Quick Prep
    Quick Prep
    Lv. 4/5

    Cooldown -3.5s.

  • Level 2
    Master of Evasion
    Master of Evasion
    Lv. 1/5

    During skill use, Dodge Rate +20%.

    Tailwind
    Tailwind
    Lv. 4/5

    On skill use, Move Speed +27.4% for 3.7s.

    Law of the Jungle
    Law of the Jungle
    Lv. 1/5

    Damage to Challenge or lower foes +70.0%.

  • Level 3
    Shadow Sprint
    Shadow Sprint
    Lv. 1/5

    Outgoing Damage +50.0%. Move in a wide area and pull foes into a straight line.

    Ghost Sprint
    Ghost Sprint
    Lv. 1/5

    Change to Holding mode. When foe is hit 3 times or more, inflicts Fear for 2s

  • Level 1
    Charge Shadow
    Charge Shadow
    Lv. 1/5

    On hit, Persona Meter and Chaos Meter gain +30.0%.

    Jungle's Law
    Jungle's Law
    Lv. 1/5

    Damage to Challenge or lower foes +30.0%.

    Shadow Snatch
    Shadow Snatch
    Lv. 1/5

    On hit, Move Speed +10.0% for 2.0s.

  • Level 2
    Continuous Call
    Continuous Call
    Lv. 1/5

    Increases skill duration and attack hit to 2.

    Growing Darkness
    Growing Darkness
    Lv. 1/5

    The last explosion's Damage +50.0%.

    Fatal Shadow
    Fatal Shadow
    Lv. 1/5

    Crit Rate +30.0%.

  • Level 3
    Call of Despair
    Call of Despair
    Lv. 1/5

    The skill can now stack up to 2. Charge Time is now 30.0s.

    Call of Fear
    Call of Fear
    Lv. 1/5

    Shadow Attack Range +50% .

  • Level 1
    Charge Shadow
    Charge Shadow
    Lv. 1/5

    On hit, Persona Meter and Chaos Meter gain +30.0%.

    Fatal Shadow
    Fatal Shadow
    Lv. 1/5

    Element is now [Lightning]. Crit Rate +15.0%.

    Piercing Strike
    Piercing Strike
    Lv. 4/5

    Element is now [Dark]. Ignores 54.0% of foe's Defense.

  • Level 2
    Flurry Enhancement
    Flurry Enhancement
    Lv. 1/5

    Crit Damage +60.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    On skill end, per hit, Cooldown -1.0s up to 10.0s.

    Period
    Period
    Lv. 4/5

    Last attack's outgoing Damage +131.0%.

  • Level 3
    Black Storm
    Black Storm
    Lv. 1/5

    Shadow does a flurry attack in all directions and pulls foes to you. AoE Radius +30%.Outgoing Damage +60.0%.

    Shadow Zone
    Shadow Zone
    Lv. 4/5

    Changes to Normal mode. Now a stabbing attack that pierces 8 meters forward. Creates a circular shadow area on the covered ground for the shadow to attack 5 times and explode. Outgoing Damage +62.0%.

  • Level 1
    Charge Shadow
    Charge Shadow
    Lv. 1/5

    On hit, Persona Meter and Chaos Meter gain +30.0%.

    Piercing Strike
    Piercing Strike
    Lv. 1/5

    On hit, ignores 30.0% of foe's Defense.

    Ankle Amputation
    Ankle Amputation
    Lv. 1/5

    On hit, foe Move Speed -15.0% for 2.0s.

  • Level 2
    Forward Slash
    Forward Slash
    Lv. 1/5

    No longer throw a Shuriken. Change to slashing attacks while in motion. Inflicts 140.0% of Base Damage and knocks down foes.

    Whirlpool Shuriken
    Whirlpool Shuriken
    Lv. 1/5

    Changes to a Shuriken that whirls at the destination for 1.5s. Inflicts 130.0% of Base Damage.

    Smashing Shuriken
    Smashing Shuriken
    Lv. 1/5

    Throws a Shuriken vertically to create a shadow zone on the ground to inflict 145.0% of Base Damage and Push foes.

  • Level 3
    Shadow of Death
    Shadow of Death
    Lv. 1/5

    On player hit, Damage +100.0%.

    Shadow Enhancement
    Shadow Enhancement
    Lv. 1/5

    On hit, Damage up to +100% based on distance to the target. With Forward Slash, Damage +80%.

  • Level 1
    Charge Shadow
    Charge Shadow
    Lv. 1/5

    On hit, Persona Meter and Chaos Meter gain +30.0%.

    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    During skill use, Move Speed +15%

    Wide Fog
    Wide Fog
    Lv. 1/5

    AoE Radius +20%.

  • Level 2
    Eye of the Fog
    Eye of the Fog
    Lv. 1/5

    When hit by center of the Fog, outgoing Damage +50.0%.

    Tenacity
    Tenacity
    Lv. 1/5

    During skill use, gain Push Immunity.

    Spreading Fog
    Spreading Fog
    Lv. 1/5

    When hiding in the Fog, inflicts 30.0% of Base Damage in a 6 meter radius. Move Speed -30%.

  • Level 3
    Fake Fog
    Fake Fog
    Lv. 1/5

    Changes to Normal Mode. You no longer move but instead create a fog that moves toward foes.

    Fog Explosion
    Fog Explosion
    Lv. 1/5

    When holding ends 3 additional explosions inflict 60.0% of Base Damage. On Guardians, this attack has Piercing.

  • Level 1
    Fatal Shadow
    Fatal Shadow
    Lv. 1/5

    Crit Rate +15.0%.

    Nimble Body Movement
    Nimble Body Movement
    Lv. 1/5

    On hit, Move Speed +15.0% for 3.0s.

    Trap Enhancement
    Trap Enhancement
    Lv. 1/5

    Shadow Trap AoE Radius +20%.

  • Level 2
    Leap
    Leap
    Lv. 1/5

    Move Distance +2.0 meter(s).

    Shadow Swamp
    Shadow Swamp
    Lv. 1/5

    After Shadow Trap explodes, summon Shadow Swamp to inflict Damage every 0.5s for 3s. Move Speed -50.0% for 2.0s.

    Shadow Snare
    Shadow Snare
    Lv. 1/5

    Summon additional Shadow Clones to attract foes within a 4 meter radius. Clones explode for 20.0% Damage.

  • Level 3
    Chain Attack
    Chain Attack
    Lv. 1/5

    The skill can now stack up to 2. Charge Time is now 24.0s.

    Activate Shadow
    Activate Shadow
    Lv. 1/5

    On skill use, Shadow Skills cooldown -2.0s.

  • Level 1
    Increase Range
    Increase Range
    Lv. 1/5

    AoE Radius +10%.

    Vital Point Strike
    Vital Point Strike
    Lv. 4/5

    Crit Rate +33.0%.

    Stagger Enhancement
    Stagger Enhancement
    Lv. 1/5

    Increases the skill's Stagger Level to [High].

  • Level 2
    Swift Preparation
    Swift Preparation
    Lv. 1/5

    After defeating foes, chance to reset cooldown is 20.0%.

    Enhanced Swoop
    Enhanced Swoop
    Lv. 1/5

    Element is now [Dark]. Outgoing Damage +30.0%.

    Chaos Enhancement
    Chaos Enhancement
    Lv. 4/5

    In Chaos Mode, outgoing Damage +62.4%.

  • Level 3
    Testament
    Testament
    Lv. 4/5

    Jump higher and slam down harder to inflict 172.5% of Base Damage.

    Shadow Snare
    Shadow Snare
    Lv. 1/5

    Summon a clone at the location of the cursor to inflict 30.0% of Base Damage and pull foes.

  • Level 1
    Fatal Dagger
    Fatal Dagger
    Lv. 1/5

    Crit Rate +15.0%.

    Quick Prep
    Quick Prep
    Lv. 4/5

    Cooldown -8.0s.

    Slaughter
    Slaughter
    Lv. 1/5

    Max Damage +60% according to number of foes hit.

  • Level 2
    Tenacity
    Tenacity
    Lv. 1/5

    During skill use, gain Push Immunity.

    Isolation
    Isolation
    Lv. 1/5

    Element is now [Lightning]. Crit Damage +80.0% if attack hits only 1 target.

    Ambush
    Ambush
    Lv. 4/5

    Back attack Damage +62.4%.

  • Level 3
    Concentrated Attack
    Concentrated Attack
    Lv. 4/5

    The width of the stabbing attack shortens but the length increases. Damage +76.0%. During skill use, a Dark Energy pulls the foe to you and attacks.

    Execution
    Execution
    Lv. 1/5

    Stab faster and move 5 meters backwards. Outgoing Damage +30.0%. Attack length -50%. Damage +50% when foe is Stunned for Feared.

  • Level 1
    Nimble Movement
    Nimble Movement
    Lv. 1/5

    Atk. Speed +15.0%.

    Piercing Strike
    Piercing Strike
    Lv. 4/5

    On hit, ignores 54.0% of foe's Defense.

    Weak Point Enhancement
    Weak Point Enhancement
    Lv. 1/5

    Adds Weak Point Lv. 1 to the last attack.

  • Level 2
    Chaos Enhancement
    Chaos Enhancement
    Lv. 4/5

    In Chaos Mode, outgoing Damage +67.5%.

    Swift Preparation
    Swift Preparation
    Lv. 1/5

    After defeating foes, chance to reset cooldown is 15.0%.

    Fatal Dagger
    Fatal Dagger
    Lv. 1/5

    Element is now [Lightning]. Crit Rate +30.0%.

  • Level 3
    Shadow Dance
    Shadow Dance
    Lv. 1/5

    AoE Radius +30%. Crit Damage +100.0%.

    Suppressed Move
    Suppressed Move
    Lv. 4/5

    Decrease to 3Shadow attacks. Strike quickly, inflicting 162.0% of Base Damage.

  • Level 1
    Wide-Angle Attack
    Wide-Angle Attack
    Lv. 1/5

    AoE Radius +10%.

    Light Move
    Light Move
    Lv. 1/5

    Attack Range +3 meters.

    Quick Prep
    Quick Prep
    Lv. 4/5

    Cooldown -8.0s.

  • Level 2
    Sharp Turn
    Sharp Turn
    Lv. 1/5

    Can turn while attacking.

    Sharp Fall
    Sharp Fall
    Lv. 1/5

    Instantly attack without jumping backwards.

    Shadow Afterimage
    Shadow Afterimage
    Lv. 1/5

    Shadow Clone attacks +3. Inflicts 30.0% of Base Damage.

  • Level 3
    Ground Smash
    Ground Smash
    Lv. 4/5

    Element is now [Dark]. Descend with more power. Outgoing Damage +86.0%.

    Crushing Death
    Crushing Death
    Lv. 1/5

    Damage inflicted on knocked-down foe +90.0%. Maintains knocked down state.

-Can change Last Graffiti to Overwhelm Rune if lacking stagger

-Distortion with tailwind lvl4 is optional but it slightly helps with raid captain engraving plus Rage rune proc

-Don't listen to me thx <3

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Comments :1

  • 0

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